Sequence:cancel
method#Stops a Sequence that is still playing, before it reaches its end.
Sequence:cancel() -> ()
example
run:cancel()Use it forletting players skip a cutscene, or stopping it when the round ends early.
A timed scene, such as a cutscene, that is playing for players, which you get back from sequence.play.
You listen to these with :connect, which the Event page covers.
Stops a Sequence that is still playing, before it reaches its end.
run:cancel()Use it forletting players skip a cutscene, or stopping it when the round ends early.